#include "StatusBar.hpp"
#include "ResourceManager.hpp"


StatusBar::StatusBar(sf::RenderWindow* window)
    : ::Panel(window,
              sf::Vector2f(0, 0),
              sf::Vector2f(725, 50),
              ResourceManager<sf::Sprite>::instance()->get("StatusBar_BG"))
{}

StatusBar::~StatusBar()
{}

void
StatusBar::render()
{
    window_->draw(*background_);
}

void
StatusBar::handleEvents(const sf::Event& )
{}
